Understanding 3D Graphics
Terms and concepts useful for starting in 3D design/modeling/graphics.
Terms and concepts useful for starting in 3D design/modeling/graphics.
Expected value only captures one aspect of a probability system.
Why is the world's smallest flightless bird called that?
Explaining an unexpected numerical pattern.
A court case spends a few weeks arguing about the meaning of double space formatting.
Using a game use-case to motivate and explain PIDs
A year of making things: "The Ump Show" and Writing.
Infinite systems don't have to worry about behavior at the edges but finite systems do.
How the value of π depends on the definition of distance.
Building an understanding of common cryptographic use-cases without delving into the deep end.
Exploring the limits of predictions of physical systems and what we can learn from it.
Distributed systems don't have atomic deployments so making breaking changes requires careful planning.
Dangers of inconsistent parsing of URLs
Perceived importance is disconnected from any intrinsic property of the language.
Explaining the discrepancy between Phobos's orbit and its apparent motion across the Martian sky