Running and visualising simulations has always been something I enjoyed. That’s why when I started playing with Blender, it was one of the first things I tried. As I have improved in Blender, it’s also something I have gone back to try out other techniques.

For example, here there is a simulation from when I was just starting out. Then I learned a little bit about using constraints and more of the simulation settings which I used to make the simulation of the tight cloth over a rigid mechanism. Then as I learned more about texturing, I tried to make a heavier cloth with some intricate design embroidered on it.

Work Time:

  • Tight Cloth over Rigid Mechanism: 6 hours
  • Cloth wiht intricate design: 6 hours